What is the canon for the creation of Anauroch? According to Netheril: Empire of Magic boxed set (TSR , published in ), what is. Anauroch (Ah-nor-ach) is a barren wasteland that has grown to split the north of Faerûn into eastern and western halves. Also known as the Great Desert or the. Anauroch, The Empire of Shade (D&D module).jpg undo the Weave and replace it with the Shadow Weave, causing the Great Desert of Anauroch to change.
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Anaurocch storms, blistering heat, and freezing cold in winter can kill even those hardened to difficult journeys.
The original castings have likely faded away by now; I’m assuming the phaerimm wouldn’t have continued to cast the spell after Netheril fell. May have finally figured it out. They have ignored the other desert-dwellers as beneath their notice. We can imagine any head-canon we like but that doesn’t resolve any of the problems embedded in the Anauroch and the tropes it’s using.
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Just because an area is no longer on fire from a fireball spell doesn’t mean stuff burnt by that spell is suddenly restored. This is about degN of the hot “real world” deserts, if we’re assuming similar climate systems a fraught hypothesis admittedly.
Also known as the Great Desert or the Great Sand Sea, Anauroch swallowed the ancient empire of Netheril more than fifteen centuries past, then devoured the shining kingdoms that rose in its wake.
Either explanation would see the melting the High Ice ceasing with the fall of Shade, plus the end of any fertility magic they were working, so maybe an enduring enchantment isn’t necessary to explain the rapid reversal.
This page was last edited on 14 Juneat Edited by – Markustay on 22 Apr But the PCs have time. From pages of the Myth Drannor Campaign Guide: The Gorgon’s Alliance Planescape: The lamias stalk the nearby oases, preying on careless Zhentarim or unwary Bedine – but anyone knowledgeable of the desert knows of the evil of Hlaungadath and give the ruins a wide berth.
Anauroch (accessory) – Wikipedia
It could be pretty awesome, and oh-so-useful for placing any type of adventure because you could have ‘pockets’ of any type of climate. Was there any mention of how the Bedine bedouins are doing in the 5th edition timeline? A nomadic race of noble barbarians known as the Bedine roams its wastes.
Curiously, the map is attached to another document, anxuroch selection of prophecies from Alaundo of Candlekeep, who believed that some large-scale magical catastrophe was going to hit the Great Desert some time in DR.
With the Netherese out of the way, Anauroch reverted to being a true desert.
In canon, only the lower southern desert was supposed to be ‘hot’, but even that was a stretch. And it sets up the phaerimm anaueoch potentially extremely powerful dd& not be messed with Trickery, I tell you! Within the ninth century of the foundation of the Aanauroch kingdom, they had already managed to create the first floating cities. Livestock, wooden goods Exports: The following is all out of Faiths and Avatars: They are divided into a dozen or so minor tribes lead by sheiks, whose wealth is measured not by gold, but by d&x size and well-being of their herd.
Netheril is a land reborn, despite its cruel overlords. Seems like Ao and just about everyone else in the pantheon wanted that ice back the way it was, so read into that whatever you will. When Thultanthar returned and the Phaerimm were driven away, the shadovar turned it back to its previous verdant state over about years. The garrison constantly fights to defend it’s territory, but despite years of bitter fighting with the Bedine, the Zhentarim hold little more land than that on which they stand anuaroch Anauroch.
It holds the remnants of the once-powerful Netherese Snaurochtheir flying enclaves having crashed to the ground nearly seventeen centuries past when their greatest mage Karsusin a desperate bid to end the war against the phaerimmchallenged the goddess Mystryl for her divine mantle, causing the Weave to falter and all magic to fail.
But I still want to explain the hot desert, and that link by Cattie-Brie of the “return” of Amaunator to the desert sands and the old ways of the Bedine is just too juicy to pass up.
Home Questions Tags Users Unanswered. Until early this year, the phaerimms were still imprisoned beneath the sands of Anauroch, honing their wizardly skills and searching for a way out, but the coming of Shade has shattered the Sham Wall.
In fact, looking at the map that came with Storm King’s ThunderI would say that region in its entirety should be THE focus for FR stuff moving forward, so not just ‘The North’ but thats what most of that map is, and the ‘border areas’ of it. The recent maps issued for 5th Edition products especially those from Schley depicts what looks like a desert in the region. Some sort of residual phaerimm magic causing the sun to be hotter, operating in addition to the lifedrain magic in the southern Anauroch Anyone got something better?
And while I am on the subject, they should have kept Chult separated from the mainland, another of the 4e decisions I was on board with.
Irennan Great Reader Italy Posts. What does this get us? They don’t get points for anaurocy a random slice of the Sahara in the middle of Siberia. I guess we can all go back to our original complaints from the 90’s now we get to reboot the complaints?