This book in the Citybook series focuses on nighttime businesses, NPCs, and scenarios. From the front cover: A game-master’s aid for all. Deadly Nightside is a dark and dangerous excursion into the seedier section of Since CityBook III is a generic role-playing aid, no game specific statistics for. Citybook III has 7 ratings and 1 review. Jerry said: If you are looking for some unique establishments for the Gotham side of your fantasy metropolis thi.
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And I expect the areas PCs will most likely be interacting with. Of course how well that works may depend on the level of magic in your campaign. Deadly Nightside Citybook 3 by Michael A.
Citybook III: Deadly Nightside
Linda Retterer rated it it was amazing Jun 25, Butcher, Baker, Candlestick Maker. Several are nightsidf and organizations operating in this part of the city- power brokers and forces the players could easily come into contact with.
Yangtze rated it it was amazing Nov 15, Paperback92 pages. Nearly everyone has great hooks and plot elements. CB III hits its mark and offers plenty of trouble for your players.
Mark Gaulton marked it as to-read Mar 17, All the entries read well and the connections between eeadly feel natural and unforced.
Citybook III: Deadly Nightside | Rules | Forum | BoardGameGeek
While the books are written without specific system mechanics, they offer guidelines for important details. Others are notable fantasy iji, like Jennifer Roberson and Dennis L.
I also love The Well of Justice because it suggests quite a bit about the community. Lists with This Book. Each volume presents generic businesses, locations, and organizations for a fantasy city.
David Maple added it Mar 29, This volume opens with a really tight introduction, in incredibly tiny text. Newer Post Older Post Home. The vigilante justice served out by this group offers the PCs a force to ally or oppose in this part of their city. The books aim to keep assumptions about the nature and form of fantasy pretty generic. Nov 18, Jerry rated niightside really liked it Shelves: Sixteen authors offer 18 establishments.
The layout remains mostly the same as the previous entries in the series- two columns, with small margins and text abutting illustrations tightly.
Sourcebook detailing people, organizations and establishments for the more dangerous sections of a city, useable with most fantasy rpgs. On the other hand, picking the three I like the most presents an equally difficult challenge.
They are also moderately citgbook but should be easily reskinned for your own dark cities. Want to Read saving…. Elfbiter rated it really liked it Dec 29, Each book usually offers a set of links and threads to make it easy for the GM to connect different establishments together and create larger stories.
When I used this in a game, I actually added a few Lovecraftian notes to this particular set up. Two pages follow laying out the ciytbook generic description system for the book. The Steel Man and his people ought to nigtside scary. Most include clear maps and layouts with clear icons. Strangely the book gives up on the sans-serif font used in the first two in favor of a slightly smaller serif font that looks like Times.
She opts for all inked and dark line images instead greyscale figures.