The 12d Model Boxing Subgrade Creation training course will equip you with powerful techniques and commands to create subgrade and pavement layers as . 12d V10 has more boxing options for pavement layers – new video here: http://ow .ly/fZAQU. Tips, trick and tutorials for advanced users of 12d Model.
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Click here for more information on Definitions. This unique rule has some interesting results on the left hand side and is very efficient at creating a desirable shape. This video explains the Line rule, how it works and the various results which can produced using this command. Setup for Kerb Return and Road Using the Boxing rules already covered above Vertexwe now look to create a boxing file for a footpath profile.
We look at the Vertex rule, how it works and the various results which can produced using this command. Having created a number of Vertex rules, we start to look at other “Start offset” options available to select the “horizontal” position of our boxing vertex.
Download the dataset used within the training videos and work through them at your own pace. How they are used and the various results which boxong be achieved.
All your Designed Roads including those with intersections can be accommodated with one definition. Also demonstrated Boxing for Kerb Return profiles and the results which can be produced. Currently the first ten videos are provided free to the public. This video quickly explains the difference between the Vertex and Vertex Advanced rules. P1 – 00 Boxing Files Setup. This video demonstrates what can happen with the Auto Recalc, tick box and the results of modifying your Boxing rules.
Boxlng a Chain boxlng Boxing. This video demonstrates how the same Boxing Definition file can be used on other Road Designs.
Videos – Training Part 1
Options to Create Boxing. This video explains the Xfall rule, how it works and the various results which can produced using this command.
For the training videos we will only demonstrate the options as shown below in the next video.
Check Boxing is working. Copy and End Rules. Having two Roads and a Kerb Return profile now setup with our Boxing rules. This video explains the Xfall 1 rule, how it works and the various boxxing which can produced using this command. This rule is not demonstrated, but the panel options are similar to the “Intersect Advanced ” panel.
Starting from a blank boxing definition.
Setting up Section View. I hope there are a few quick tips for you here. This video is provided as a check for Users unable to produce the Boxing shape as shown in the video above.
We also load the Boxing definition created in our file ready to start our boxing. Now we have a number of Boxing Many Functions, this video shows how you might wish to create a chain to recalculate all the Boxing Functions, move all the created “footpath” strings into one model and sets up the design to be triangulated for a project.
With some suggestions on how to setup some standard Kerb Return shapes for Boxing. This video demonstrates how with five standard boxing rules. The Drop[ kerb rule will quickly create a shape under any kerb type. This quick video just covers the “Auto Recalc” option within 12d and how it works. This video demonstrates the Copy and End boxing rules.
The following 27 videos for “Boxing Part 1″ are produced in a logical order and set to demonstrate some of the Boxing Rules available within 12d. These are the two Boxing options within 12x which we are going to explore within these training videos. Demonstrating the benefits and issues which can occur if you are not boxign with your Boxing files. You might also like to watch video ” Part ” which shows the Auto Recalc in a more advanced setup. Starting Boxing – Part 1.
This video explains the Xfall Point rule, how it works and the various results which can produced using this command. The starting of project “Boxing Subgrade Development” and a quick explanation of where we will be working and a look at the models provided within the training dataset.
More Goxing Many Functions.
Boxing Design – Voyage Technologies (VT)
This video explains the creation of a Boxing file and the various Definitions. This video was create to help if you are having issues with opening the 12d Boxing project. Alternatively, skip to specific rules to quickly produce your boxing design and look for other tips along the way.
Now we have created a Boxing file for a footpath Road 22we demonstrate how quickly this can be used to further develop the same profile for voxing Roads and kerb returns via the Boxing Many Function. The video also shows how you can also quickly copy definitions and modify the depths, so as to create a single standard Boxing file with many depths to cover your organisation.